
It should be nice to make it so when we create a controller’s binding the game generates a code we can enter to get that exact binding.
This would help in offline tournament where we have to play on several consoles/PC.
It would help gain a lot of time.

So basically : Add an option to enter a code in order to import a control scheme
The idea would be that each customization option of your control scheme would fit inside a string of text that can be encoded or decoded, this way when you go into a setup that doesn’t have your controls ready, you can enter the parsed code that contains your control scheme and the game would import all the data it contains